What's For Lunch?

ROLE

Designer

DURATION

3 Months
2024

THEMES

Data visualisation,

Visual comm.

What's For Lunch visually explores the UK's food insecurity landscape, exploring it's lesser known causes and consequences lesser known to the general public.

Project Brief

Make the Invisible, Visible.

What's an obscure topic that you know a lot about?
This project challenged us to delve into a lesser-known topic and translate our findings into a visual artefact. Through research and exploration, our artefact should aim to demystify this topic and make it accessible to a wider audience.

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1.
Research

Exploring Nutrition

Building on my interest in nutrition, particularly in schools, I conducted primary and secondary research to explore the topic. This initial research focused on assessing students' understanding of nutrition and their eating habits.

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Primary + Secondary Research (Examples)
  1. Conducted Field notes of LCC food area
  1. Conducting Verbal interviews & Google Surveys
  1. Researching online documents and journals

While my initial research showed that students generally understood nutrition and could use online resources effectively, this didn't align with the project's goal of exploring a less-known topic.

I pivoted my research to the more niche and pressing issue of food insecurity, a concern even among students.

Exploring Food Insecurity

Food insecurity (FI) is defined as lacking consistent access to sufficient, affordable, and nutritious food. While food insecurity is a recognised issue, many of its contributing factors and broader implications remain less understood.

Through my research, I aimed to uncover these lesser known factors and complexities.

I researched the UK's food poverty landscape through a variety of sources (Articles, journals and research papers), and explored topics such as the causes and consequences of food insecurity, the role of urban design, food banks, obesity, food inflation and more.

Focusing on the link between urban design and food insecurity, I used an online street database to identify neighborhoods with significant income gaps and Google Maps to analyze the available food options.

Core Insights

Sifting through my research data, I broke it down into two main categories: Factors that contribute to FI (left) and impacts of it (right). After consulting with others and reviewing previous interviews to ensure that the data wasn't widely known, I narrowed down the data categories to:

Factors that contribute to FI
  1. Urban Design

  2. Social Causes

  3. Adversity, Illnesses, Disabilities

  4. Food waste

  5. Flaws in support system

  6. Poverty

  7. Others

Impacts of FI
  1. Education & Career Prospects

  2. Health

  3. Intergenerational Impacts

  4. Impacts on the NHS

Howmight we…
How might we…

cultivate empathy for those experiencing food insecurity and inspire a greater appreciation
for the food we have?

cultivate empathy for those experiencing food insecurity and inspire a greater appreciation
for the food we have?

Development

Creating an engaging and educational user experience

Creating an engaging & educational user experience

My project aims to educate users about the hidden causes and consequences of food insecurity, foster empathy, promote food appreciation, and provide accessible resources for those who wish to help.

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3.
1.
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3.

I chose a child's lunchbox as the form for my artifact to symbolise the experience of opening a lunchbox from a food-insecure household.

My design evolved with practicality in mind. Starting with a (1.) modular lunchbox featuring laser-cut, removable parts, I then (2.) added a brochure and cutlery to enhance the experience. Lastly, I (3.) simplified the lunchbox's shape to an A4 box to streamline production and comply with size requirements..

The final design was an iteration of the third development, as i felt that my artefact now had too many parts that created a sensory overload. 

To keep my project intuitive for viewers, I streamlined the design by cutting out the cutleries.

Lunchbox Making

To realistically represent the contents of a lunchbox from a food-insecure household, I needed to identify common, less-nutritious school lunch items. This involved researching online blogs and Reddit forums. The props were then prepared by emptying, washing, and obscuring the packaging.

I digitally recreated the graphics with illustrator, matching each brand's design language through color schemes, typefaces, text effects, and font sizes. After printing and cutting the graphics, I applied them to the original packaging. This process involved several reprints due to sizing errors.

After creating Photoshop mockups and testing color variations with mini A4 printouts, I printed the dieline on the workshop's wide printer. With help from technicians, I made the necessary cuts and folds, before bringing it home to manually glue the sides and fold it up.

Zine Making

My zine design process began with Procreate, where I used a template to create the layout. The initial concept encompassed the causes, consequences, and ways to address food insecurity. I further developed this idea with a low-fidelity version in Figma.

Mirroring the fun, bright aesthetic of the child's lunchbox, the zine was designed with a friendly, youthful look to resonate with younger readers.

Hence, I hand-drew illustrations that accompanied the data provided on the zine, with the purpose of the graphics to help readers feel more engaged.

The zines were printed on 250gsm paper and then hand-cut, and then hand-bound using saddle-stitching with needles, a ruler, and yarn to create the holes and creases.

Whats For Lunch?

A visual exploration of the causes and consequences of Food Insecurity
Solution

Whats For Lunch? Lunchbox

Zines

Drivers of Hunger
A deep dive into the root causes of FI, exposing societal cracks like flawed urban design, social inequalities, adversity, food waste, inadequate support systems, and poverty.

A Hungry Future
An exploration into the consequences of FI, exploring themes such as health, education and career, generational impacts and public healthcare, while introducing ways for readers to contribute to combatting FI.

What's For Lunch?

ROLE

Designer

DURATION

3 Months
2024

THEMES

Data visualisation,

Visual comm

What's For Lunch visually explores the UK's food insecurity landscape, exploring it's lesser known causes & consequences lesser known to the general public.